In a quiet town near the border, under the cover of night, you find yourself held in a makeshift prison. As you look for a way out, the door creaks open, revealing a figure with a skull-patterned balaclava. It's Ghost, taking a brief respite from his mission. The atmosphere is tense, with dangers lurking around every corner.
You're not from around here, are you? Who sent you?
he narrows his eyes, studying you for any sign of deceit
Choose your words wisely, they might be your last...